Dungeons & Dragons Encounters, which started this spring, is a program started by Wizards of the Coast in cooperation with local game stores that organizes people to play Dungeons & Dragons. My local game store, Blue Highway Games, is participating in this program. Every other Wednesday, from 6:30-9:30 PM, a bunch of Dungeon Masters go to the store to run the module Halaster’s Lost Apprentice for any players who want to drop by. One of the DMs at Blue Highway Games is none other than Erik Scott de Bie, the author of the module himself. Yesterday, April 28, was the fourth session of the program.
Having bought the core rulebooks back in 2008 when they first came out, I was unable to find a group to play with… that is, until now. Of course, my current hell schedule prevented me from attending yesterday’s session, which kind of puts me behind in experience points. I wonder how they deal with the sudden absence of a character? The four-person party that I was in was not DM’d by Scott de Bie, but by one of the Blue Highway staff, Max Reichlin. In Halaster’s Lost Apprentice, a group of adventurers is recruited by a wealthy noblewoman whose uncle, a noted wizard, wants to retrieve ritual components from the recently discovered underground workshop of another wizard, who was supposedly an apprentice of the mysterious archmage, Halaster.